Mwo binary laser cannon. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 5. Mwo binary laser cannon

 
MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 5Mwo binary laser cannon Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon

Ace Of Spades. Damage per second = 1. They took away laser pinpoint and a further deviation from canon happened. Rifle(L-M-H)(Ballistics) (24. Varn Kaltos, on 01 January 2021 - 06:14 AM, said: You may also say the gauss rifles have heat and range advantages against autocannons but this is offset by much higher weight and lower comparable damage per ton. Based on what I said above, I'd start with a simple loadout. Like 1bcl+1ll as an replacement /tonnage save for 3ll in the medium tonnage area. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and. ippc would just be flat out obsoleted by the cerppc. The Bushwacker’s weapons are all located in the torso, making its arms act as extra armor. (2 votes [11. Binary Laser Cannon - (No, this is not a belated April Fool's joke. has balanced legs so that they are somewhat more difficult to destroy in the first place, but they have also made it that 'Mechs do not simply fall over when a leg is destroyed. 4. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / BATTLETECH® DISCUSSION; 1. Fixed Armor Slot x2, Fixed Armor Slot x2, Fixed Armor Slot x2, Medium Pulse Laser, ER Small Laser, Machine Gun x2. Particle Projection Cannon (PPC) - While an energy weapon, fires a projectile of energy. Especially when it's a weapon like the Binary laser that's pretty self balancing. Considering how many CDHS heavies and assaults can stack, this would be a. Disclaimer: the way my rant is formatted might provoke people to give me answers. The LaWS is a 60-year-old dream in the making. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. thusly, a volly of 4 me. Basing their efforts on prototype “dead-fire” missiles under development at the time, MRMs were intended to deliver a less expensive, homegrown weapon aimed at saturation fire in the mid-range bracket. Binary Laser Cannon; Bola Pod; Bombast Laser; C. A bug or something. 030, it might not even be making. Three HLL is 12 tons. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 2. To make up for this, the engineers added the ability for the. I run one with 2 LPL and 12 SL, and another with 2 Binaries and 12 SL. Firing sound = Deeper hum than LLAS, with distinct electrical buzz. One have ravaging pvp, the other have coop and single player. Range: 500. Just spent the whole day shopping for a heavy laser boat . A Heavy large laser on the other hand despite doing more damage has a DPS of 2. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. 2. MechWarrior Online. ER SB large lasers are my favorite of all large laser types. Title says it all. generate 200% of a large laser but provide only 150% damage. Random number generator: This is used on UAC to make sure the fast firing system is not abused easily gotten around by using multiple. Tanky, agile enough, fast enough, good hitboxes and those 5 torso hardpoints are the highest E hardpoints in that number on any IS heavy. This list catalogues all canon technology articles on BTW. GuaranteePurple4468 • 1 mo. Mostly it's the CD/RoF that allows it to be gangpressed into an AMS unit (with whatever heat gen coming. AWS-9Ma - A customized variant of the stock AWS-9M model that was utilized by Adam Steiner during the 1st Somerset Strikers' liberation of Somerset in the midst of the Clan Invasion, the pulse lasers were removed and the AWS-8Q's standard Small Laser restored, the remaining weight devoted to a Guardian ECM Suite, Command Console and two. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 0. Your chosen loadout does not benefit from the KGC-0000's main quirks, except for the 10% velocity and the discountable 5% laser duration. The all-laser Warhammer is a very solid mech that we have enjoyed playing for years, but now it is time to try out the new binary laser cannons to see if those. (9 votes [50. Even without melee, we'd need a boatload of new tech like the compact fusion engine, XL gyro, heavy duty gyro, small cockpit, Binary Laser Cannon, VSP laser, X-Pulse laser, Plasma Rifle, MML etc. . With the introduction of the Binary Laser Cannon (BLC), mechs with fewer hardpoints became that much mo. " No in MWO terms the Bombast Laser has an energy charge like the gauss. Had never heard of a battletech unit with that name. I've haven't seen a single member on this site say something good about the AC2. . - Pin-Point Damage : PPC, AutoCannon, guass. Broadly speaking, IS laser vomit revolves around taking 2 or 3 large-class lasers and combining it with 4 to 6 medium-class lasers. Suggestion: All range, damage and heat stats stay the same. The Mini Gauss Rifle should deal about half the damage of the Light Gauss Rifle. Laser is bunch of light, right ? Dev team rendered laser well In MWO game partially, I think. Binary Laser Cannon Balance. Increased Laser Duration to 1. The CGR-1A1 Charger is considered by many to be an utter failure of a mech, the main reason is that it is an assault that has the role of a scout. Blazers are a straight upgrade. I play all these builds and find them all fun. BattleMechs «MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 2. But then why laser weapons need to be cooled down? I mean, that's not shooting `a thing` , so it doesn`t have to be reloaded. Наш дискорд (UOIM): The Picture shows the first real assailt Mech - my baby - my love - the Thunderbolt. Best Laser Brawlers? Started by Broken Doll, Dec 01 2013 02:28 PM Prev; Page 2 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 50 replies to this topic #21 zagibu. Back to top #14. MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP / GUIDES & STRATEGIES; 2. X-Pulse Lasers are an attempt by Federated Commonwealth technicians to increase the range of Pulse Lasers to compete with the longer ranges of similar Clan models. 5 meter range. 5s (from 3. 63%. The all-laser Warhammer is a very solid mech that we have enjoyed playing for years, but now it is time to try out the new binary laser cannons to see if tho. 84%]). mtl (material) files, and experimented with lots of different colors for BLazer beams. Flamer - adds heat and a small amount of damage to the target. BattleMechs « MWO / FORUMS / MECHWARRIOR UNIVERSE /. I wouldn't be against the Binary Laser Canon AKA Blazer. Ok so I've always had a nagging problem with MWO's pulse lasers. Weighs less than 2 Large Lasers also. 09. - Adjust the heat on it so that more than two Binary Laser Cannons fired at the same time instantly destroys any mech firing them. Capable of being mounted on 'Mechs, combat vehicles, and AeroSpace Fighters, the Long Tom Cannon is a snub-nosed version of the artillery piece of the same name. is has enough weapons and your getting 4 more, be paiteint and eat your cake while you still have it. Clan Heavy Small: Solid addition for backstabbers (ex: piranha, linebacker). I propose a new laser type "Big" to span the gap between Medium and Large in terms of tonnage and other stats: Big: 3 tons, 2 critical slots, 6 heat, 7 damage, 360 range Since Big uses two Critical spaces, like Large, instead of 1. [Updated for 22. What makes the Champion great: Fun playstyle. there is way too much peak amplitude in the cannon sound, and its absurd if you have multiples of any of them. 63%]) Percentage of vote: 19. Choose the way you would like them. Also more violent for the MechWarrior on the receiving end. Their weights, slot sizes, cooldowns, and ammo weights should follow the same trends set for those parameters in. . A variant of the AC 10 is the LBX AC 10. Enhanced Two-Crosshair System With Cannon Arm Or Actuator Damage Compatibility Started by Renthrak, Apr 11 2013 11:43 PM You cannot reply to this topic; Go to first unread post; 16 replies to this topic Poll: Enhanced Reticule (16 member(s) have cast votes)Mechwarrior 5 is following the tabletop game rules when it comes to weapon stats, with minor adjustnents. and they they have a shorter range. And the I. 1 ER Large Laser. 1 seconds after coming into NPPC range' tended to cause morale problems. MWO has multiple ways to deal damage: - Damage Over Time : lasers, machine guns, Clan LRMs, ATMs, MRMs. I wouldn't call that a laser monster necessarily. 1 "Laser" stands for "Light Amplification by Stimulated Emission of Radiation. IS-ACs however are single shot weapons in MWO. 2x LRM20+Art, Tag, 3 medium lasers. 25s (from 1. 25: 480: 960: 0: 3. I know, this is entirely revolutionary, but I feel that medium lasers should do 5 damage and the AC/20 should do 20 damage. "The Light PPC is a smaller version of the Particle Projector Cannon. 3. MAD-4A The 4A Marauder II is built using technology available in 3012 when the design was first constructed. All original depictions of the Phoenix Hawk have the secondary laser weapons located in the forearms, and its even mentioned as such in official BattleTech fiction. Fraxel Laser Reviews; I Am a Nurse- I Would Not. This month we introduce 3 new weapons to MWO, the Hyper Assault Gauss (HAG), the Binary Laser Cannon, and the X-Pulse Lasers! Check out the video and details below! HYPER ASSAULT GAUSS 40 The Binary Laser Cannon was a laser weapon previously considered ineffectual, but began to be reconsidered following the reintroduction of double heat sinks. I am enjoying playing with both Clan and IS mechs, but I think IS is lacking some kind of weapons now. Binary Laser Cannon; Bombast Laser; C. LASERs Array Laser: A combination of four laser cores allowing each to fire at the same target from the same hardpoint. Frostbyte demonstrated binary lasers on a STK-4N (which gets laser HSL and large laser HSL) and was able to fire 4 binary lasers without ghost heat triggering. The weapons represent a wide range of heavy ballistic cannon with varying rates-of-fire and calibers ranging from 30 millimeters at the lightest up to larger than 200 millimeters. "--Korzon77. I mena, the timeline are WAY ahead of MW5 soo. 89%]). (BL: max fire 2x BL without Ghost Heat penalty. This month we introduce 3 new weapons to MWO, the Hyper Assault Gauss (HAG), the Binary Laser Cannon, and the X-Pulse Lasers! Check out the video and details below! HYPER ASSAULT GAUSS 40 Quick way to balance the new Binary Laser Cannon. The Large Laser will weigh less and produce less heat, meaning it will be easier to fit into a Mech and use. ago. 9% laser cooldown reduction - but there is a catch:. . 11%]) Percentage of vote: 11. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. Gauss is built to be a sniper weapon, slow to charge, slow to cooldown, and easy to miss with at max range. And you save a ton with the binary compared to 2x regular larges. S. +50% heat for +50% range, that's a massive nerf to DPH/eDPS. Maximum damage potential is identical. All other depictions of the 'mech show it having long laser barrels, at least for the large pulse lasers: Hell, even the Cougar concept art for MWO had longer laser barrels! Can we please get longer laser barrels for the. ECM: > Weapon Lock on Time penalty effect now only affects indirect weapon locks when the firer has no LOS to the target under ECM. Large Pulse Laser 6 tons. X-Pulses trade heat for range. They are suffering a little with the shift to laser vomit sniping because of the spool up time. I only enjoy a few laser-only builds and they all use tons of the same laser: Hellbringer and Top Dog with 8-9 mpl. Three variants of the build:EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. I counted the number of alphas, using the gauss build and it took me 4. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check. 1,522 posts Location Fukushima, Japan; Posted 24 May 2016 - 11:46 PM. Your arm-mounted TAG can lock targets way outside of your torso's range of motion. A cool idea, but right now pretty much everything is being pushed towards clan weapons and their development on the inside, so the answer would probably be 'maybe after clans' in the mythical solaris-themed expansion that will bring other semi-experimental mischief with it (and the rumored melee option!). quinary medium laser, [8-9] tons, medium laser heat output modified to 2. 79: 2. military. 5: 1. 0) = 1,420; MAD-2R This upgrade of the 1R eventually replaced it in 2760. Gauss rifle all the way. Three Binaries is 27 tons. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. Keep the non-canon crap out of MWO, and don't muck about with the timeline either please. vonBiomes is updated for DLC 5 everyone! Space stations orbiting the moons, Bridges over canyons and much more!3. (9 votes [50. Prev; Page 3 of 3 ; 1; 2; 3;. Longer hold more heat to self generated. 2,728 posts Location India; Posted 26 December 2012 - 06:38 AM. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. Even at 8. Started by Spleenslitta, Apr 17. 6) Increased Laser Duration to 1. Light Gauss is anemic. Its a pitty that the ability to see the different loadouts on. Facetime matters because the HAG can in turn dumpster 20/30/40 damage per barrage and is already behind cover. So the Bombast will have more comon to the Gauss than the gauss will have to the Heavy PPC. It's just so well rounded and reliable. The Bushwacker is a reliable and versatile Mech. LL: max fire 3x LL without Ghost Heat penalty. Catapult K2 can run two RAC 5s and medium lasers. In real time, its almost 5 seconds of shooting to kill anything. The damage/heat ratio looks a lot like the original ratios posted before it was fixed in errata in the tabletop rules (The original publication had the values inverted. 1s longer cooldown and a 0,15s longer duration. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. . Member. Variants []. I really like the Grasshopper as well. HA1-0F 2nd Donegal Guards • 4 yr. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. It PROBABLY affects RAC projectile speed, though. It holds 2 heavy large lasers, 4 ER medium lasers and an ecm. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). This mech has superior medium-range targeting equipment. I take a Centurion AH(L) with this build: CN9-AHFor pure laser vomit I've come to like the Roughneck 3A more and more. Even if things like Laser Vomit and Gauss Vomit were to completely die out, it would remain as one of the best poptarts/brawlers/dakka mechs in the game. Champion build info:Yes but remember the clan heavy large is basically the same weapon but at less than half the weight and slightly smaller package. 656 posts Location USA;Not sure if anyone remembers me, but I was an OG MWO player from the beginning (Beta). 10%. The Viper relied on a pair of Binary Laser Cannons as its primary armament, with an additional three Medium Pulse Lasers as backup. Hoping to stay ahead of the increasing technological curve, they apparently used similar design principles to the Lyran Alliance's Heavy Gauss Rifle. The Binary Laser Cannon weighs nine tons and requires four critical slots, making. We won't see the Marauder, so that's not a variant we'll see. 1. Autocannon 20 vs 4 Medium Lasers Started by Yeach, Nov 15 2011 08:48 PM Page 1 of 10 ; 1; 2; 3;Q: Is PGI aware that the canon laser firing mode is a burst of light over a fraction of a second as opposed to what we see in your many vids, a beam lasting up to two seconds long?[KageRyuu] A: Yes, we are aware of this. Narcissa; Not Worth It. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 0. It has been known. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk. A berserker like the Atlas is entirely different, because in this case the alpha damage needs to be unusually high for its weight, so much so that you are forced to remove armor in places that you'd rather not. Currently Binary Laser Canon is pretty powerful so I recommend it. And the Binary-Laser as Blazer as that was its designation when put into production. (4 votes [22. 78 DPS, with 2000 projectile speed, at 700m. 15x the amount of a large laser Damage per second (clan large laser duration = 1. 13 The AC 10 does good damage per shot and can cause havoc out to medium ranges. It's rivals among the IS energy weapons would clearly be the Large Laser and PPC because of ranges and damage. r/mwo: The official reddit for MechWarrior Online. Community content is available under CC BY-NC-SA unless otherwise noted. The following 55 pages are in this category, out of 55 total. Clan Heavy Medium: Great for increasing alphas. Elite Founder; 1,553 postsThe real "energy Gauss" is the Heavy PPC. Heavy lasers cut into that A bit much for A lot of builds. Binary Laser Cannon Heat 16 Damage 12 Tons 9 Critical Slots 4 Poll: Zeus! & How Blazers(Binary Laser Cannons) May Not suck! (90 member(s) have cast votes) Yes, this is my understanding. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk. Peak-trading is the bread and butter of laser boats, and aside from accel/decel nothing in the mobility tree helps in that role. Ballistic Weapons. Nicknamed the Blazer, the Binary Laser Cannon was an experimental system widely regarded as a dead-end technology. These two new weapons should follow the trend that exists in the game. 7, the range is comparable to a large laser and the heat generation is inhibitive to its use in the 500-600 rangeCatapult C1. and a big one, 60% more damage per second of burn time (6 damage in 0. Battletech, a laser does ALL its damage when it hits something. Many people have requested BLazers for a long time, but just imagine if they were added to a game where the HLL exists. I added in a +10% to crit bonus as well, to represent the tandem fire. people are complaining on both sides but the gist of it is BInary laser cannon cool, x-pulse suck and HAG or hyper assault gauss are OP. This sacrifice came from the power supply, which made the weapon slow charging. The Assault Laser should deal about twice the damage of the Large Laser. I mean even if you enjoy speedy crab, 310 is 2 ton more heavier than 300, and it's only 3. Binary Laser Cannon. The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:19 PM BattleMechs. 0 coins. 5 to 1 damage per tick depending on the number of ticks, which 1 crit does the tick's damage to. 3,778 posts Location 2 Time MWO World Champion; Posted 27 November. Build Link:MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 3. Pgi, 100 Ton Clan Mechs, About Time For More? Started by dante245, Feb 19 2019 10:58 PM BattleMechs Gameplay General «. The Thunderbolt got a nice quirk pass recently and this gave the Thunderbolt a new lease of life. Variants []. I understand its 15 dmg, but its really slow to cooldown, not to mention charge. Generally you'd expect that for a given laser size, a pulse laser will do more damage than an ER laser, have shorter duration, weigh more. Due to the tremendous heat development these weapons are resticted to experimental use. Question is I'm looking for a more long range mech, something which can engage over very long distance and still do decent damage. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. MechWarrior Online (MWO), rebranded MechWarrior Online Legends in 2023, is a BattleTech-themed online multiplayer simulation game by Piranha Games for Microsoft Windows. While all the basic information is still available in the game at the Mechlab, the reason this site is. Better take down an enemy assault before the lights get you. We are very happy to release this year's MechWarrior Online Annual Rewards Program in this update! As a token of our sincere gratitude to the dedicated players and supporters of MWO, and to celebrate your commitment to MWO, please enjoy the 2023 Rewards and may your new 'Mechs bring you much success on the battlefield! Targeting Time Boost: 42. Both SBs and pulses are better for hitting small and/or fast moving targets, but pulses lack range. You get a bit of jump jets and its quirked pretty well. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. 89%]) Percentage of vote: 15. Clan gets advanced ER-Pulse-Laser, MRM, RAC, and PPC! New mech chassis! Angel ECM!. Zeus! & How Blazers(Binary Laser Cannons) May Not Suck! Started by Andi Nagasia, Oct 20 2014 04:45 PM Prev; Page 2 of 2 ; 1; 2; You cannot reply to this topic; Go to first unread post; 27 replies to this topic Poll: Zeus! & How Blazers(Binary Laser Cannons) May Not suck!IS Binary Laser vs Clan Heavy Large Laser. Gauss Rifle has more or less the same weight as AC-20, but with the optimal range 660 m, minimal heat and much faster projectile. This translates into about 30 sec. In all past Mechwarrior games, weapons have been primarily classified into three different groups: Ballistic, Missile, and Energy. 5s (from 3. . Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Heavy large laser is neither better at poking, bursting nor DPSing. . Other Pulse Lasers have 2/3 range of the normal Laser, for the Small Pulse Laser that would be 100/200m. Sincerely, the RAC2 is a down-grade from. Posted 17 October 2014 - 11:04 AM. Some types of PPCs have a 90m minimum range within which they do no damage. Copying / Using / Etc: Go nuts, I don't care. . The 10SE has always been the odd one out with poor hardpoint count but MASC, ECM and Jump Jets. 25 seconds) Heat = Heat rate of large laser, but exponential like the flamer. Getting all 4 Laser duration nodes reduces the burn time by like 10%. Unlike Lasers which have a firing duration over which damage is dealt, PPC weapons will inflict all of their damage at once, into a single part of the enemy 'Mech. 25 seconds) Heat = Heat rate of large laser, but exponential like the flamer. And keep in mind, word on the street is that MWO servers run at 30 tickrate, which means laser durations would be quantized to 0. 2 ER anything is Clan based so Inner Sphere mechs can't even equip them, and Gauss was drastically changed, considering even in real life a rail gun can surpass mach 7, so it would be more like a cannon then these rounds you can actually see. (BL: max fire 2x BL without Ghost Heat penalty. MWO / FORUMS / MECHWARRIOR. With unique camo and 30% c-bill bonus. The Assault Laser should deal about twice the damage of the Large Laser. You're gonna need something way more than a mere 90 m bump in range; try 540 meters. . Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…AC/10 is a large pulse laser with lower heat and does all its damage at once. If U do 2 BCL and 2 LL why not just go 3 BCL?. An autocannon that shoots 100 rounds of XX millimeter cartridges to deal 20 damage is called an AC/20, and you can only deal 20 damage to one bodypart at short range because Cone Of Fire makes it. For more than a decade, Lockheed Martin ( LMT 0. The Mini Gauss Rifle should deal about half the damage of the Light Gauss Rifle. Xpulses are a nice change but they seem to be more of a harassment weapon primarly for flankers and fastbois that can maintain facetime without taking too much damage. 7 binary large laser, damage/tonnage based on binary laser damage/tonnage, put forth in consideration of the range reduction reduce PPC heat generation to 7. ER Ammunition significantly extended the range of the launcher beyond that of even LRM's, HE Ammunition gave the missiles a much more powerful warhead at a cost of range, and Standard Ammunition split the difference. 1 (sounds) (Updated for August patch) Audio. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 5. The Medium Pulse Laser does 20% more damage, 33% more DPS than a medium laser. The Stalker STK-M, aka "Misery", features a first for the Stalker line: a ballistic Hardpoint. Posted 05 September 2016 - 09:01 PM. Yeah, it's possible, but RAC's are oddballs. Combined with a generous number of energy hardpoints, the Misery is just as capable of unleashing punishing damage at long range with less heat build up. It does not apply to players running MWO through Steam. Poll: Zeus! & How Blazers(Binary Laser Cannons) May Not suck! (90 member(s) have cast votes)Yes, this is my understanding. I realized that with the Helm Memory Core (which has pretty much dictated technology since its discovery) and production lines currently available, we may see this weapon in MWO. and usually the medium laser is the better weapon to use. BINARY LASER CANNON. Cannon-wise it's legs should not be reverse jointed. Whilst they would be interesting, they're fall into the same niche as the Binary Laser Cannon (+50% damage, +100% heat) and are only really useful on hardpoint starved mechs and assaults who can boat the sinks. The addition of the little-loved binary cannon was a combination of two factors: fears that the slow-to-produce Thunderbolt laser was becoming Lostech and an attempt to give the Zeus a long-ranged and powerful energy weapon minus the side effects caused by its original PPC weapon. Making the beams slightly pink doesn't make Blazer beams any easier/harder to visually identify than they already were. Lasers cause damage by. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. They made it reverse jointed so it looks less weird, but now it pretty much looks like a giant catapult. It's totally negligible. Even the concept art for the 'mech when it was first announced for MWO shows a single pistol barrel!AC/1, never heard of it, its not in any FASA printed rulebooks, or anything I have looked at recently. 3x LRM10+Art, Tag, 4 ERSL or HSL depending on your preference. With the current state of MWO, the Celestials are only shadow of their true self. There are many mechs that can do two and still have tonnage for other weapons. Blasers are a nice heavy hitting laser to IS mech lineup, although they might need to increase burntime to counteract burntime buffs already. Or if firing for 80% (100 -80 = 20. Stone Cold; 11,975 posts Location Newfoundland; Posted 09 September 2012 - 03:43 AM. 4 FD Laser Cannon Team Unit Expansion, you’ll find an unpainted, easily assembled 1. This one is a good replacement for the Kodiak mech. 25s (from 1. Edited by KursedVixen, 30. BattleMechsMech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. "--Wash, Firefly. I do AGREE on that it would be awesome to have all these mw5 weapons in mwo too. Build Link:UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 3. Generates as much heat as 2 LL, but only does 75% of that total damage. What a cannon may look like. PPC's + AI = Dead Lance Mate. A ancient piece of Tech that combine two large laser cores to attempt to double the damage of the laser canon. Not even Jam nodes help the poor RAC2. Only the Heavy Gauss Rifle can do that, and it's not in the game. It would be woefully impractical due to heat and the face time would get most people killed. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 4. Range: 500. And the Binary-Laser as Blazer as that was its designation when put into production. Pages in category "Lasers" The following 51 pages are in this category, out of 51 total. Heat per shot: This makes some sense in stopping players from boating this weapon. I used a Binary Laser and 2 Gauss Rifles on a Nightsky (Super rare mech, kind of a reverse Maruader II) as a sniper. In doing so, I stumbled upon the Binary Laser Cannon and had some flashback memories to the rare occasions I included them in my tabletop games. Crab is a good laser platform with decent mobility and toughness. Binary Laser Cannon; Bombast Laser; E. But they do have their place. 1 second pulse, while the medium laser demonstrated is the Harmon medium laser at 2 MW with a 0. Clan Ultra 5 Cannon Started by Sawk, Mar 09 2022 05:55 PM Prev; Page 2 of 2 ; 1; 2; You cannot reply to this topic; Go to first unread post; 33 replies to this topic #21 HGAK47. ; Medium-ranged weapon spread radius modifier: -5. 3 stage charging. Rotary Autocannon Kgc! (Video) Started by Lux Monolithic, Jun 28 2017 02:38 PM Page 1 of 3. PPC isn't worth so much heat. 6) Increased Laser Duration to 1. 10 damage/heat. That's good, and realistic. 6) Increased Laser Duration to 1. Autocannon 20 vs 4 Medium Lasers Started by Yeach, Nov 15 2011 08:48 PM « Prev; Page 10 of 10 ; 8; 9; 10; You cannot reply to this topic; Go to first unread post; 198 replies to this topic Poll: AC20 vs 4 medium Lasers (294 member(s) have cast votes)Bombast Laser Binary Laser Cannon Plasma Rifle ER Flamer Heavy Flamer X-Pulse Lasers Mech Mortars Edited by FupDup, 02 April 2019 - 01:57 PM. 31 July 2017 - 10:21 PM. 00%.